Das Frendly Foe nicht dabei sit , sit ja klar aber was ist mit diesem?
{1128}{}{Geistesblockade ist die Fähigkeit, alle äußeren mentalen Einflüsse auszuschalten. Du mußt dieses Talent von einem fahrenden Guru gelernt haben oder an einem Abend, an dem du in der Kneipe so richtig versackt bist.}
Und vor allem was bringt er? IN Fo 2 wurde er von BIS abgeschaltet.
oder animal friend, warum wurde deiser nützliche wie ich fidne perk weggemacht?
EDIT:
Hier mal n Auszug aus dn Headers
Code: Select all
// Trait defines //
#define TRAIT_PERK (0)
#define TRAIT_OBJECT (1)
#define TRAIT_TRAIT (2)
// Perk Trait Types
#define PERK_bonus_awareness (0)
#define PERK_bonus_hth_attacks (1)
#define PERK_bonus_hth_damage (2)
#define PERK_bonus_move (3)
#define PERK_bonus_ranged_damage (4)
#define PERK_bonus_rate_of_fire (5)
#define PERK_earlier_sequence (6)
#define PERK_faster_healing (7)
#define PERK_more_criticals (8)
#define PERK_night_vision (9)
#define PERK_presence (10)
#define PERK_rad_resistance (11)
#define PERK_toughness (12)
#define PERK_strong_back (13)
#define PERK_sharpshooter (14)
#define PERK_silent_running (15)
#define PERK_survivalist (16)
#define PERK_master_trader (17)
#define PERK_educated (18)
#define PERK_healer (19)
#define PERK_fortune_finder (20)
#define PERK_better_criticals (21)
#define PERK_empathy (22)
#define PERK_slayer (23)
#define PERK_sniper (24)
#define PERK_silent_death (25)
#define PERK_action_boy (26)
///#define PERK_mental_block (27) -- Disabled FO2
#define PERK_lifegiver (28)
#define PERK_dodger (29)
#define PERK_snakeater (30)
#define PERK_mr_fixit (31)
#define PERK_medic (32)
#define PERK_master_thief (33)
#define PERK_speaker (34)
#define PERK_heave_ho (35)
///#define PERK_friendly_foe (36) -- Disabled FO2
#define PERK_pickpocket (37)
#define PERK_ghost (38)
#define PERK_cult_of_personality (39)
///#define PERK_scrounger (40) -- Disabled FO2
#define PERK_explorer (41)
///#define PERK_flower_child (42) -- Disabled FO2
#define PERK_pathfinder (43)
///#define PERK_animal_friend (44) -- Disabled FO2
#define PERK_scout (45)
#define PERK_mysterious_stranger (46)
#define PERK_ranger (47)
#define PERK_quick_pockets (48)
#define PERK_smooth_talker (49)
#define PERK_swift_learner (50)
#define PERK_tag (51)
#define PERK_mutate (52)
//#define PERK_add_nuka // Do NOT USE! Engine ONLY!
//#define PERK_add_buffout // Do NOT USE! Engine ONLY!
//#define PERK_add_mentats // Do NOT USE! Engine ONLY!
//#define PERK_add_psycho // Do NOT USE! Engine ONLY!
//#define PERK_add_radaway // Do NOT USE! Engine ONLY!
//#define PERK_weapon_long_range // Do NOT USE! Engine ONLY!
//#define PERK_weapon_accurate // Do NOT USE! Engine ONLY!
//#define PERK_weapon_penetrate // Do NOT USE! Engine ONLY!
//#define PERK_weapon_knockback // Do NOT USE! Engine ONLY!
//#define PERK_armor_powered // Do NOT USE! Engine ONLY!
//#define PERK_armor_combat // Do NOT USE! Engine ONLY!
// Note: Fallout 2: New Perks // Do NOT USE! Engine ONLY!
//#define PERK_weapon_scope_range // Do NOT USE! Engine ONLY!
//#define PERK_weapon_fast_reload // Do NOT USE! Engine ONLY!
//#define PERK_weapon_night_sight // Do NOT USE! Engine ONLY!
//#define PERK_weapon_flameboy // Do NOT USE! Engine ONLY!
//#define PERK_armor_advanced_1 // Do NOT USE! Engine ONLY!
//#define PERK_armor_advanced_2 // Do NOT USE! Engine ONLY!
//#define PERK_add_jet // Do NOT USE! Engine ONLY!
//#define PERK_add_tragic // Do NOT USE! Engine ONLY!
//#define PERK_armor_charisma // Do NOT USE! Engine ONLY!
#define PERK_gecko_skinning_perk (73)
#define PERK_dermal_armor_perk (74)
#define PERK_dermal_enhancement_perk (75)
#define PERK_phoenix_armor_perk (76)
#define PERK_phoenix_enhancement_perk (77)
#define PERK_vault_city_inoculations_perk (78)
#define PERK_adrenaline_rush_perk (79)
#define PERK_cautious_nature_perk (80)
#define PERK_comprehension_perk (81)
#define PERK_demolition_expert_perk (82)
#define PERK_gambler_perk (83)
#define PERK_gain_strength_perk (84)
#define PERK_gain_perception_perk (85)
#define PERK_gain_endurance_perk (86)
#define PERK_gain_charisma_perk (87)
#define PERK_gain_intelligence_perk (88)
#define PERK_gain_agility_perk (89)
#define PERK_gain_luck_perk (90)
#define PERK_harmless_perk (91)
#define PERK_here_and_now_perk (92)
#define PERK_hth_evade_perk (93)
#define PERK_kama_sutra_perk (94)
#define PERK_karma_beacon_perk (95)
#define PERK_light_step_perk (96)
#define PERK_living_anatomy_perk (97)
#define PERK_magnetic_personality_perk (98)
#define PERK_negotiator_perk (99)
#define PERK_pack_rat_perk (100)
#define PERK_pyromaniac_perk (101)
#define PERK_quick_recovery_perk (102)
#define PERK_salesman_perk (103)
#define PERK_stonewall_perk (104)
#define PERK_thief_perk (105)
#define PERK_weapon_handling_perk (106)
#define PERK_vault_city_training_perk (107)
#define PERK_alcohol_hp_bonus1_perk (108)
#define PERK_alcohol_hp_bonus2_perk (109)
#define PERK_alcohol_hp_neg1_perk (110)
#define PERK_alcohol_hp_neg2_perk (111)
#define PERK_autodoc_hp_bonus1_perk (112)
#define PERK_autodoc_hp_bonus2_perk (113)
#define PERK_autodoc_hp_neg1_perk (114)
#define PERK_autodoc_hp_neg2_perk (115)
#define PERK_expert_excrement_expediter_perk (116)
#define PERK_weapon_knockout_perk (117)
#define PERK_jinxed_perk (118)