Vault Talk 6000

Alter Stuff, der vielleicht nochmal helfen kann oder einfach interessiert.

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Tyler
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Re: Vault Talk 6000

Post by Tyler »

Bleh...halb8 aufgestanden, obwohl erst um 2 im Bett... -.-***
Das ist doch viel zu früh...
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Surf Solar
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Re: Vault Talk 6000

Post by Surf Solar »

Was spricht dagegen einfach liegen zu bleiben? :P
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Tyler
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Re: Vault Talk 6000

Post by Tyler »

Konnte nicht mehr schlafen und wenn ich nicht mehr schlafen kann, werd ich nervöser je länger ich liegen bleibe.^^
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Surf Solar
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Re: Vault Talk 6000

Post by Surf Solar »

Hab mich grad im RPG Codex angemeldet. Warum hab ich das Gefuehl dass das ein Fehler war?  :s000:

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^ Den koennte man doch auch bischen ummodeln und fuer FOnow! benutzen : P )
F0lem
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Re: Vault Talk 6000

Post by F0lem »

Gott, bin ich betrunken ... gerade die Tür rein, hab jetzt voll Lust zu schlafen.
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Lexx
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Re: Vault Talk 6000

Post by Lexx »

Der Codex ist 4Chan für RPGs. Früher war die Seite besser™ mittlerweile ist mir das zu lolzig.
only when you no-life you can exist forever, because what does not live cannot die
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Surf Solar
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Re: Vault Talk 6000

Post by Surf Solar »

oh gott lol

Ein Morrowindmodder veroeffentlicht eine Komplilation aus Mods von anderen Leuten (die auch alle in den Credits stehen). Diese wollen ihn nun verklagen.  :s000:
Last edited by Surf Solar on Sat Jan 08, 2011 2:31 pm, edited 1 time in total.
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randy
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Re: Vault Talk 6000

Post by randy »

Ich hasse die ja alle  :wall1cf:

Lexx würde bestimmt auch Leute verklagen...wenn sie seine Mods weiterverwenden wöllten  :s000:

e: wer sich beeilt...

http://www.bigdownload.com/games/the-el ... pedium-10/
Last edited by randy on Sat Jan 08, 2011 2:49 pm, edited 1 time in total.
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Lexx
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Re: Vault Talk 6000

Post by Lexx »

Nope, alle meine Mods sind frei nutzbar für alle, solange Credits gegeben werden. Wie und womit ist mir scheiß egal, da ich der Meinung bin, es könnte ggf. noch was besseres bei herauskommen.

Und @ News: Bethesda Community eben. Da gibt es viele solcher Pisser.
Last edited by Lexx on Sat Jan 08, 2011 2:51 pm, edited 1 time in total.
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randy
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Re: Vault Talk 6000

Post by randy »

Hatte ich auch nicht anders erwartet ;)
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Tyler
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Re: Vault Talk 6000

Post by Tyler »

Treesnogger wrote: oh gott lol

Ein Morrowindmodder veroeffentlicht eine Komplilation aus Mods von anderen Leuten (die auch alle in den Credits stehen). Diese wollen ihn nun verklagen.  :s000:
Wie dumm... ::)
Ist doch voll behindert.

Alter, w00000t!!! Sieht das geil aus!
Die sollen nich so rumwhinen und das wieder Verfügbar machen...ich will das zocken mit den Mods. Ich hab das nie so hingekriegt mit dem MGE.
Und der hat da sogar mehr Pflanzenkram eingebaut. :-*

EDIT: Obwohl...ich kenn das mit dem MGE, dass wenn alle Zellen geladen werden, es noch flüssig läuft.
Wenn man aber bestimmte Shaderoptionen kombiniert ruckelts plötzlich wie Sau. Unverständlicherweise am schlimmsten in Interior Cells.
Last edited by Tyler on Sat Jan 08, 2011 2:57 pm, edited 1 time in total.
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randy
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Re: Vault Talk 6000

Post by randy »

Tyler wrote: Die sollen nich so rumwhinen und das wieder Verfügbar machen...ich will das zocken mit den Mods.
Tyler wrote:Und der hat da sogar mehr Pflanzenkram eingebaut. :-*
Und wieder mal absolut Obvious  :bird:
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Tyler
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Re: Vault Talk 6000

Post by Tyler »

Cool. Danke, rand0r! :D
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Surf Solar
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Re: Vault Talk 6000

Post by Surf Solar »

Dass beste ist, dass die betreffenden Personen diese Modsammlung gerne aus dem Internet entfernt sehen moechten.
Aus dem Internet entfernt.  :s000:
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randy
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Re: Vault Talk 6000

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Man sollte meinen, Leute die gewandt genug sind zu modden, sollten es besser wissen  :s000:
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/b/ - randy wrote:The stories and information posted here are artistic works of fiction and falsehood.
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Lexx
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Re: Vault Talk 6000

Post by Lexx »

Wenn man ganz fest an etwas glaubt, wird es vielleicht wahr.
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randy
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Re: Vault Talk 6000

Post by randy »

Boar hier sind 8°C...
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Lexx
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Re: Vault Talk 6000

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only when you no-life you can exist forever, because what does not live cannot die
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randy
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Re: Vault Talk 6000

Post by randy »

haha
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Re: Vault Talk 6000

Post by persistent_gloom »

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