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**************************************************************
S.T.A.L.K.E.R.: Shadow Of Chernobyl AMK MOD 0.5
modes only for the version of game - v1.0001
**************************************************************
- the description:
physics:
it is possible to drag the bodies of monsters
it is possible to drag objects
the weapon:
real modifications
real names
the stores: Is changed balance
merchants buy on the prices:
artifacts - from 80% to 300% of the cost of goods
weapon - from 50% to 70%
suits - from 50% to 80%
modifications - from 50% to 80%
cartridges - from 50% to 60%
drugs - from 60% to 80%
food - from 30% to 50%
of the parts of monsters - from 60% to 200%
merchants sell on the prices:
weapon - 5 once is more than from the original
suits - into 2 the time more
modification - in 5 once more
cartridges - 5 once more
drugs - 5 once more
food - in 2 time more
the assembly of stores in merchant and in Barmena is changed:
much cartridges
merchant sells PM, BMY', TOZEYA, AK"ya, To aK"yau, MPshch, the mufflers
Of barmen sells all weapon and all modifications, besides Gauss gun
scientist sells Gauss, with the cartridges, but prepare to lay out for it 500000

Stalkery buy and sell some cartridges, the part of mutants
the price of artifacts is increased in 3 the time
the player:
is increased the growth of player to the standard
it is possible to run with ekzoskeletom
it is corrected bag of ekzoskeleta
the clothing:
the wear of armor is reduced
the wear of weapon it is reduced
in serviceman the specialist of suit with the helmet, now is soprativlyaemost' to mental attacks,
on the base of freedom about this much tell (in the real from the controllers GG it will a little
earlier come into itself)
In the geympley:
is increased the slaughter force of weapon from 1.2 to 1.5 once
standard weather on all maps
of night darker
it is removed the sheydernyy effect of artifacts
the sound:
is removed the statement of okhranika in the bar, that repeating 100 of times - "pass not stay"
the anomalies:
there is no visibility of three "cloud bubbly" anomalies in the calm state - roundabout, springboard and funnel
there is no effect of postprotsessinga. when you throw bolt, anomaly works as earlier - is heard characteristic sonic impact
and are visible the boundaries of anomaly
detector it notes
the sound of anomalies be
medicine:
3 of the type of first-aid kits - usual treats 30% of health, serviceman 60% and scientific 100%.
bandage stops hemorrhage it treats weakly
food not it treats
the repair of the weapon:
modes adds the possibility of repairing the objects of those being being located from active slotakh( of weapon and armor ) in Sidorovicha and in Barmena.
the price of repair is calculated on the basis of the wear of object and can the times exceed price of object itself with the large wear
weapon and armor must be contained in the order and in proper time to carry out preventive maintenance
the possibility of repair appears with the taking of Quest at By agroprom in Sidorovicha( the first special-task, afterward the fulfillment of Quest - fleshka of bright ).
the possibility of repair in Barmena is immediately
afterward Quest's takings , to appear topik - "is questions", we go there, well a further everything will be understandably
if objects not they require repair, that in the theme "there are questions", topik to the repairing will be absent
in the menu of the selection of repair, topiki will be if in the player of sufficiently money to the repair and object actually requires to repairing
correction the taking of dual payment during the repair of unique is trunk
it is corrected bag of nevzyatiya of money
- files the mode:
gamedata\.config\.game_.maps_.single.ltx
gamedata\.config\.system.ltx
gamedata\.config\.misc\.trade_.barman.ltx
gamedata\.config\.misc\.trade_.trader.ltx
gamedata\.config\.misc\.trade_.generic.ltx
gamedata\.config\.misc\.trade_.ecolog.ltx
gamedata\.config\.misc\.items.ltx
gamedata\.config\.misc\.zone_.gravi.ltx
gamedata\.config\.misc\.zone_.mincer.ltx
gamedata\.config\.misc\.zone_.mosquitobald.ltx
gamedata\.config\.misc\.outfit.ltx
gamedata\.config\.misc\.artefacts.ltx
gamedata\.creatures\.actor.ltx
gamedata\.config\.weathers\.weather_.default.ltx
gamedata\.config\.weapons \ *
gamedata\.config\.text\.rus\.string_.table_.enc_.weapons.xml
gamedata\.config\.text\.rus\.stable_.dialogs_.escape.xml
gamedata\.config\.text\.rus\.stable_.dialogs_.bar.xml
gamedata\.config\.gameplay\.dialogs_.escape.xml
gamedata\.config\.gameplay\.dialogs_.bar.xml
gamedata\.sounds\.characters_.voice\.scenario\.bar\.bar_.guard\.bar_.guard_.prohodi_1..ogg
gamedata\.sounds\.characters_.voice\.dialogs\.yantar_.general_.ucheniy_.talk_.start_11..ogg
gamedata\.scripts\.escape_.dialog.script
- installation
y)Sdelayte reserve copies it is file if in you the unpacked game
2)Raspakuyte into the folder of game
**************************************************************
http://amk-mod.3dn.ru/forum/
AMK MOD TEAM:
_ and _, Metatron, Kallagen, Pollux, MoDD, Yaltinets of aka Yaltinez
19:30 02.04.2007