Fallout New Vegas: Fan Interview #2
Posted: Tue Jun 15, 2010 5:39 pm
Teil 2 vom Bethesda Fan Interview über New Vegas ist online (Teil 1 gibt es hier). Wie letztes mal, auch diesmal, die interessantesten Fragen und Antworten:
Antworten im Bethesda Forum
Link:How many new perks are there planned to be included in Fallout: New Vegas?
From Oerjeke via Bethesda Blog
Project Director Josh Sawyer: A lot. We've removed some old perks, modified some existing perks, and added a bunch of new ones. We believe that New Vegas' selection of perks will make the selection process difficult but rewarding for the player.
Will the Fallout: New Vegas Version of the GECK ship with the game, or be downloadable on release?
From @The3rdType via Twitter
JS: Yes. In addition to the normal GECK functionality F3 modders have come to expect, the F:NV GECK will allow modification of ammo lists, ammo subtypes, the hardcore "basic needs" rates, and a lot of the other new bits of data we have added. It will also contain the F:NV dialogue editor, which can be used with or without the standard F3 dialogue editor.
Will Area 51 be in the game?
From Daniel via Facebook
JS: Area 51 is a bit too far outside of our Mojave Wasteland to include. (Gott sei dank, Anm.d.R.)
Will there be character "traits" as in the classic Fallout games?
From @TheBearPaw via Twitter
JS: Yes. During character creation, you will have the option to select one or two traits. Traits include some of the classics, like Small Frame (in F:NV it gives a bonus to AG but you break limbs more easily), and new ones, like Four Eyes (bonus to PE while wearing glasses, penalty while not).
Will there be anything like Fallout 3's bobbleheads in New Vegas to collect?
From @Neon0x via Twitter
JS: Yes, there will be something similar to bobbleheads in the game, and you'll receive an in-game reward for finding them. That said, they do not give you SPECIAL or skill bonuses when found.
Are Bottlecaps the source of currency or will it be poker chips?
From Rob via Facebook
JS: Bottlecaps are the main currency in the Mojave Wasteland. Bottlecaps are a water-backed currency controlled and regulated by NCR merchant caravans. The caravan houses conspired to re-introduce the currency when traders lost faith in NCR money. This loss of faith was the result of the NCR moving from a gold-backed currency to fiat currency due to repeated attacks on NCR gold reserves by the Brotherhood of Steel. Though the transition helped stabilize NCR's economy, NCR dollars are devalued compared to bottlecaps and even more devauled when compared with the third form of currency: Legion coins. Caesar's Legion mints silver and gold coins from captured pre-war material. Despite the NCR's running conflict with the Legion, merchants and citizens throughout the Mojave Wasteland accept all three forms of currency.
Poker chips are used by all functional casinos. Each casino has its own chips that must be used for gambling. Players can exchange any form of currency for chips and can receive their payout in any form of currency. Mr. House doesn't let the ongoing war get in the way of potential profits.
Will I be able to play, and complete, F:NV without killing anyone or anything, except perhaps in self-defense?
From Billy Ocean via Bethesda Blog
JS: Yes. There are ways to win the main plot by killing no one and by killing everyone. It was one of our initial design tenets. You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.
Antworten im Bethesda Forum