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Fallout New Vegas: Fan Interview #2

Posted: Tue Jun 15, 2010 5:39 pm
by Lexx
Teil 2 vom Bethesda Fan Interview über New Vegas ist online (Teil 1 gibt es hier). Wie letztes mal, auch diesmal, die interessantesten Fragen und Antworten:
How many new perks are there planned to be included in Fallout: New Vegas?
From Oerjeke via Bethesda Blog

Project Director Josh Sawyer: A lot. We've removed some old perks, modified some existing perks, and added a bunch of new ones. We believe that New Vegas' selection of perks will make the selection process difficult but rewarding for the player.

Will the Fallout: New Vegas Version of the GECK ship with the game, or be downloadable on release?
From @The3rdType via Twitter

JS: Yes. In addition to the normal GECK functionality F3 modders have come to expect, the F:NV GECK will allow modification of ammo lists, ammo subtypes, the hardcore "basic needs" rates, and a lot of the other new bits of data we have added. It will also contain the F:NV dialogue editor, which can be used with or without the standard F3 dialogue editor.

Will Area 51 be in the game?
From Daniel via Facebook

JS: Area 51 is a bit too far outside of our Mojave Wasteland to include. (Gott sei dank, Anm.d.R.)

Will there be character "traits" as in the classic Fallout games?
From @TheBearPaw via Twitter

JS: Yes. During character creation, you will have the option to select one or two traits. Traits include some of the classics, like Small Frame (in F:NV it gives a bonus to AG but you break limbs more easily), and new ones, like Four Eyes (bonus to PE while wearing glasses, penalty while not).

Will there be anything like Fallout 3's bobbleheads in New Vegas to collect?
From @Neon0x via Twitter

JS: Yes, there will be something similar to bobbleheads in the game, and you'll receive an in-game reward for finding them. That said, they do not give you SPECIAL or skill bonuses when found.

Are Bottlecaps the source of currency or will it be poker chips?
From Rob via Facebook

JS: Bottlecaps are the main currency in the Mojave Wasteland. Bottlecaps are a water-backed currency controlled and regulated by NCR merchant caravans. The caravan houses conspired to re-introduce the currency when traders lost faith in NCR money. This loss of faith was the result of the NCR moving from a gold-backed currency to fiat currency due to repeated attacks on NCR gold reserves by the Brotherhood of Steel. Though the transition helped stabilize NCR's economy, NCR dollars are devalued compared to bottlecaps and even more devauled when compared with the third form of currency: Legion coins. Caesar's Legion mints silver and gold coins from captured pre-war material. Despite the NCR's running conflict with the Legion, merchants and citizens throughout the Mojave Wasteland accept all three forms of currency.

Poker chips are used by all functional casinos. Each casino has its own chips that must be used for gambling. Players can exchange any form of currency for chips and can receive their payout in any form of currency. Mr. House doesn't let the ongoing war get in the way of potential profits.

Will I be able to play, and complete, F:NV without killing anyone or anything, except perhaps in self-defense?
From Billy Ocean via Bethesda Blog

JS: Yes. There are ways to win the main plot by killing no one and by killing everyone. It was one of our initial design tenets. You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.
Link:
Antworten im Bethesda Forum

Re: Fallout New Vegas: Fan Interview #2

Posted: Tue Jun 15, 2010 5:39 pm
by Lexx
Wer immer noch glaubt, New Vegas wird (abseits vom Fallout 3-like Gameplay) scheiße, ist ein Kackboon. Alle Fragen und Antworten sind absolut super Neuigkeiten.

Re: Fallout New Vegas: Fan Interview #2

Posted: Tue Jun 15, 2010 6:03 pm
by Cando Garon
Das klingt wirklich AWESOME!

Vor allem das hier:
JS: Yes, there will be something similar to bobbleheads in the game, and you'll receive an in-game reward for finding them. That said, they do not give you SPECIAL or skill bonuses when found.

Re: Fallout New Vegas: Fan Interview #2

Posted: Tue Jun 15, 2010 6:33 pm
by persistent_gloom
Es sind auf jeden Fall einige erfreuliche Punkte dabei.
Ich werde mit Fallout: New Vegas im Gegensatz zu Fallout 3 wohl definitv kaufen.

Re: Fallout New Vegas: Fan Interview #2

Posted: Tue Jun 15, 2010 6:37 pm
by Gorny1
Will I be able to play, and complete, F:NV without killing anyone or anything, except perhaps in self-defense?

JS: Yes. There are ways to win the main plot by killing no one and by killing everyone. It was one of our initial design tenets. You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.
Super Sache! Somit werden Reden-Skills etc. richtig einsetzbar!


Also sobald die CE bei Amazon vorbestellbar ist, bin ich dabei.  #thumbsup

Re: Fallout New Vegas: Fan Interview #2

Posted: Tue Jun 15, 2010 9:50 pm
by Metzger
Super, damit ist ein Geck für New Vegas bestätigt. Bin schon gespannt welche Änderungen sie an dem Editor vorgenommen haben.

Re: Fallout New Vegas: Fan Interview #2

Posted: Wed Jun 16, 2010 12:23 am
by Kaiser Augustus
Will I be able to play, and complete, F:NV without killing anyone or anything, except perhaps in self-defense?

JS: Yes. There are ways to win the main plot by killing no one and by killing everyone. It was one of our initial design tenets. You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.
Ob das wirklich so kommt, wage ich noch anzuzweifeln... sowas haben schon viele Entwickler versprochen... wirklich zu sehen war im Endprodukt meist nichts. Kann alles auch Promo-Geschwätz sein. Die definitiv beste Nachricht ist natürlich, dass ein neuer Editor downloadbar sein wird. Metzger und ich werden schon dafür sorgen, dass sonstige Designfehler ausgemerzt werden  ;)

Re: Fallout New Vegas: Fan Interview #2

Posted: Wed Jun 16, 2010 12:36 am
by Lexx
Obsidian würde ich das schon zutrauen. Man sollte aber darauf achten, dass Sawyer vom Main Plot gesprochen hat, nicht vom ganzen Spiel. Da scheint das schon realistisch, sowas zu bewerkstelligen.

Re: Fallout New Vegas: Fan Interview #2

Posted: Wed Jun 16, 2010 1:22 pm
by Kyuss
Will there be character "traits" as in the classic Fallout games?
From @TheBearPaw via Twitter

JS: Yes. During character creation, you will have the option to select one or two traits. Traits include some of the classics, like Small Frame (in F:NV it gives a bonus to AG but you break limbs more easily), and new ones, like Four Eyes (bonus to PE while wearing glasses, penalty while not).
Endlich wieder Traits  :-*