Fallout: New Vegas - JSawyer Mod-Update, v5.1
Posted: Sat Sep 29, 2012 4:20 pm
Soeben wurde Version 5 der JSawyer Mod (von New Vegas' Lead Designer Joshua Eric Sawyer) für Fallout: New Vegas veröffentlicht. Den Downloadlink könnt ihr im unten verlinkten Blogeintrag finden.
Twofold Silence, Blogeintrag
Nachtrag: Version 5.1 wurde kurzfristig nachgeschoben:v5 Changes:
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9.29.2012
* That Gun added to The Professional list
* Wanderer's Leather and Highway Scar Armor placed in Mick and Cliff's stores respectively.
* Ranger Battle Armor renamed to Lucky Battle Armor. Stats adjusted, Reilly's Rangers decals removed. Placed in Cliff's Store.
* Has Backpack flag checked on Power Armors.
* Bent Tin Can = Tin Can! recipe added. It turns Bent Tin Cans into Tin Cans!!!! WOW!!!!
7.21.2012
* All primary quest XP in DLCs reduced by 66%. Edits were made in the quest scripts.
8.8.2012
* Replaced accidental secondary placement of duplicate Mercenary's Grenade Rifle with the Sturdy Caravan Shotgun.
* Fire Axe and Knock Knock added to Never Axed For This challenge weapon list.
Link:* Hardcore (H2O/FOD/SLP) thresholds have been set to 400/550/700/850/1000 as originally intended for the mod. The HUD indicators now match this. However, because all "Hardcore" HUD indicators flip over at the same values, this means we had to change the Radiation thresholds (and Rad Child) to match. This means you can go a little bit longer before suffering ill effects from Radiation, but since the Hardcore acquisition rates are all faster than normal, I think players will still be doing more maintenance overall.
* A bunch of dirty edits I had previously made have been cleaned up.
* Various oversights have been fixed (details in the readme).
N.B.: Some of these fixes may not appear if you replace the mod for a game in progress.
Twofold Silence, Blogeintrag