
Das französische Spielemagazin CanardPC veröffentlicht in ihrer aktuellen Ausgabe ein 5 Seiten Review über Fallout 3. Das "beinahe" steht deswegen im Titel, weil das richtige Review erst erscheinen wird, wenn Fallout 3 in Europa veröffentlicht ist. Jedenfalls... in dem quasi Preview von Omar Boulon erntet Fallout 3 nicht unbedingt viele Blumen. Eigentlich gar keine, was den Artikel schon mal sehr lesenswert macht - Eine kleine Abwechslung im 10/10-Alltag?
Ein paar ins Englische übersetzte Auszüge:
Noch mehr davon könnt ihr auf NMA finden. Auf jeden Fall sehr lesenswert.Critical Hit on our hopes...
The more time passes, the more I feel like this dog, barking and foaming at every car that happens to be passing by. I run after them, trying to bite their wheel rims, to crush their tires, their muffler, but I miss.They are going too fast, too far from me. And even if I succeeded ? What would happen anyway ? I bite a moving wheel, it stomps my face, I assault some scrap, it smashes my teeth. Some things are so lifeless, so sluggish that you can't possibly let off steam on them. Fallout 3, anyone ?
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This article is not a test. Just an "introduction for things to come". Why? Because the conditions under which I had to play this "RPG" were not acceptable: sixteen hours in a row in a luxurious hotel on an almost finished build, Bethesda asking to see my screenshots in order to "approve" them...These factors, going from obnoxious to truly scandalous would have made my review biased or even dishonest. Well, I mean a little more dishonest than what I usually do. But have no fear, even though I was deprived of my screenshots, I'm not deprived from my opinion. Condolences: Fallout 3 is a sluggish device, soulless, not exactly terrible, actually almost enjoyable, but totally forgettable because of uncountable dishonest compromises.
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From what I've seen, Fallout 3 does not have any of the qualities of the previous episodes. But that was to be expected. However, it has none of the diffuse magic of the Elder Scrolls series. It feels like Bethesda made a break with this new title, a sad bend towards products multiplying "fan service", the dumb, goofy stuff that will make the client laugh, the "awsum roxxorz" elements and micro-gameplay to the detriment of world coherence and deeper mechanisms. To sum it all up, expect loads of shallow combat spoiled by VATS and slowmotion sequences as gore as pathetic, a terribly short main quest - a Spanish colleague has finished it in less than an afternoon, during his first playthrough - nice secondary quests, but which completely missed the intelligence and density of the series, the whole being flavored with failed occasions.
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Most locations you can discover are "raider dungeons". City ruins are copy-paste of the same and only model, here and there flavored by the same and only model of tricycle (the very poetic "Red Ryder") and even worse, the main quest will get you through an Hellgate London-ish nightmare in which you had to pass through kilometers of underground for hours and hours.
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Lambda players will probably enjoy it. But, us? Well, we still cannot swallow it, this mucky heresy. Sure, I could destroy it, dip it into a vat of hatred just to clean the insult. But it wouldn't make it better. It wouldn't bring Black Isle back. So if you don't mind, I'm going to stop here and have a drink at the café of broken dreams.
Links:
CanardPC
Artikelauszug auf NMA