Dazu hat GOG.com ein Editorial über Fallout veröffentlicht, in dem sich auch Tim Cain und Chris Taylor äußern.
Links:Tim Cain: "It was open-ended. Today that would be called a sandbox game, but back then, we just knew that we were getting tired of linear RPGs where everyone played the same story in the same order with the same encounters. You could vary your character class, but that really just changed your damage--you killed the monster with a fireball instead of a sword.
[...]
"Fallout took three years to make. For the first six months, it was just me (Tim Cain). For the next six months, it was me, a scripter and an artist."
Chris Taylor: "Wasteland designer Brian Fargo had us vote on which license for Interplay to acquire, and there were more GURPS fans at Interplay than gothic horror or fantasy fans,"
Fallout Collection Promo auf GOG.com
Fallout Editorial auf GOG.com